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HARVEST VALLEY

PURPOSE

Personal Project

DESCRIPTION

Harvest Valley is a personal project I worked on with the goal of learning and improving. It was my first 3D game in Unity, as well as my first experience with making an inventory and shop system. 

Brackeys' RPG Tutorial inventory system and UI art assets were used as a base and then built upon in this project. You can find his original code here.

YEAR

2022

GENRE

Farming Sim

MADE WITH

Unity / C#

SOLO PROJECT

FEATURES

  • Player movement, camera controls, jump, and crouch

  • Marker displays which tile the player is currently focusing

  • Focus marker changes color if the space is occupied or contains an item that can be collected

  • Planted seeds grow over time and become harvestable crops

  • Inventory system that allows player to collect, use and drop items

  • Shop system that allows player to buy and sell seeds and crops with gold

CONTROLS

Mouse and Keyboard:

Look - Mouse

Walk - WASD

Interact - E

Jump - Space

Crouch - Left Ctrl

Use Tool - Left Mouse Button

Toggle Inventory - I

Controller:

Look - Right Stick

Walk - Left Stick

Interact - West Button

Jump - South Button

Crouch - East Button

Use Tool - North Button

Toggle Inventory - Start

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