HARVEST VALLEY
PURPOSE
Personal Project
DESCRIPTION
Harvest Valley is a personal project I worked on with the goal of learning and improving. It was my first 3D game in Unity, as well as my first experience with making an inventory and shop system.
Brackeys' RPG Tutorial inventory system and UI art assets were used as a base and then built upon in this project. You can find his original code here.
YEAR
2022
GENRE
Farming Sim
MADE WITH
Unity / C#
SOLO PROJECT
FEATURES
-
Player movement, camera controls, jump, and crouch
-
Marker displays which tile the player is currently focusing
-
Focus marker changes color if the space is occupied or contains an item that can be collected
-
Planted seeds grow over time and become harvestable crops
-
Inventory system that allows player to collect, use and drop items
-
Shop system that allows player to buy and sell seeds and crops with gold
CONTROLS
Mouse and Keyboard:
Look - Mouse
Walk - WASD
Interact - E
Jump - Space
Crouch - Left Ctrl
Use Tool - Left Mouse Button
Toggle Inventory - I
Controller:
Look - Right Stick
Walk - Left Stick
Interact - West Button
Jump - South Button
Crouch - East Button
Use Tool - North Button
Toggle Inventory - Start