ADLEZ
PURPOSE
School Project
DESCRIPTION
Adlez is a 2D action-adventure game about a hero conquering dungeons and defeating monsters on a search for his lost friend. Players will control the hero on his adventure, solving puzzles, collecting items and defeating bosses in three unique dungeons.
I created Adlez over the course of four months in a team with two of my classmates. Tasked with creating an original video game of our choosing, we were inspired by the 2D Legend of Zelda games we grew up on.
YEAR
2021
GENRE
2D Action Adventure
MADE WITH
Unity / C#
TEAM
Nicky Argiropoulos - Programmer
Yan Lun Chan - Programmer
Simon Choquet - Programmer








DEMO REEL
MY CONTRIBUTIONS
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Enemies roam around randomly while idle
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Enemies chase player if within range and line of sight
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Implemented both melee and ranged enemies
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Animated all regular enemies and bosses
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Shield blocks damage and reflects projectiles
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The player can interact with signs and chests for hints and items
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Created first dungeon with puzzle rooms and boss fight
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Next dungeon automatically unlocks when a boss is defeated
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Added main menu, controls menu, loading screens, and pause menu
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Created auto-save and continue features
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Created and animated checkpoints before bosses
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Ending cutscene and dialogue
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Added sound effects and music